Who even is the little cave guy ?
Excited to share the first post on the topic of Little Cavemen, my solo passion project: a single-player, story-driven RPG set in the Paleolithic / early Neolithic era. I believe that the untamed era before recorded history is an unexplored ground, something that the RPG scene needs.
Most RPGs jump straight to ancient or medieval fantasy. Prehistory—the Paleolithic and early Neolithic—remains almost untouched. No empires, no swords and sorcery, just us learning to make fire, paint caves, and survive with stone tools. That blank slate lets us:
Tugg’s Journey & Growth
Tugg starts off as a rookie hunter—a dad who’s never swung a spear in anger. Over time, you unlock better stealth, trap-making, and ritual skills. Every mammoth hunt or herb-gathering trip teaches you something new, and you actually feel that progression.
Dad-and-Daughter Tag Team
Switching between Tugg and his little girl is at the heart of the game. Completely different gameplay approaches will offer different ways for character developement.
Compass & Celestial Navigation
I wanted navigation to feel like the early explorers using hilltops and the sky, not a minimap glued to your screen. I ditched climable towers and implemented dynamic area scanning. As long as your vision is unobstructed, Tugg will be able to scan the area and fill the compass with POI. This, along with smoke signals and night sky navigation allowed me to completely ditch maps and the menu hell modern RPGs face.
Authentic Prehistoric Vibes
I’m focusing on authenticity—but not the kind that makes things painfully realistic or boring. It’s about the small, immersive details: real animal calls in the distance, handmade cave paintings, and even a playable bone flute recorded from a replica of the ancient Divje Babe instrument. All these little touches work together to make the world feel raw, grounded, and alive, despite it’s simple artsyle.
Handcrafted World, Not Simulation Overload
Every rock, every cave, every bush is placed by hand. It’s about atmosphere and story, not ticking off a thousand survival checkboxes.
Thank you for joining me !